2011 – Present
2006 – 2007
2008 – 2011
I was born in Jordan where I spent most of my childhood. After high school I went to college to study accounting. However, it turned out I wasn't drawn to it.
I went in search of what I really wanted to do, which involved taking an art exam to see if I could change my major which I passed with ease and as a result, I studied graphic design for four years. During that time I discovered my creativity, and skills in design. After I graduated, I went to work for about two years in two graphic design companies, and from there I started to get more and more interested and involved in 3D which lead me to learn Cinema 4D and to create some simple things with it. I enrolled at the Academy of Art University in 2008 and completed my master's degree in 3D modeling in 2012.
Titanx an iOS Game app - https://itunes.apple.com/us/app/titanx/id1256636374?mt=8
Illustrator for a children’s book - https://nourishingourchildren.org/adventures-of-andrew-price/
Identity logo design - naturallyloriel.com
logo design and modeling - rachelyellin.com
Photo retouching, banners and other design work - rockwellnutrition.com
Illustration and photo editing - sandrinelove.com
3d character modeling project - alchemy/al lababedi
3d game character modeling - al lababidi game project
Worked as a full-time graphic designer and photographer at this billboard sign company in Amman, Jordan.
Responsible for photographing the locations of where the billboards would be placed and all aspects of the design process from start to finish – except for printing.
Spring Multimedia Solutions
Served as a full-time graphic designer for book layouts, logos, brochures, business cards and other marketing collateral at this design company in Amman, Jordan.
Master of Fine Arts in 3D Modeling
Academy of Art University in San Francisco 3.509 GPA. Focusing on high resolution 3D organic and hard surface modeling.
Bachelor of Fine Arts in Design and Applied Arts - Graphic Design
Yarmouck University in Irbid Jordan.
Autodesk Maya – Zbrush – Adobe Photoshop – Adobe Illustrator – Adobe After Effect.
High and low resolution modeling for movies and cinematic
Organic, and Hard Surface Modeling
Unwrapping clean UV's, and texture
Texturing and lighting with Mental Ray
Some experience with Particles and nCloth in maya
Arabic – English
Ability to Meet Deadlines
Ability to work within a brand and design guidlines
Detaile orianted and enjoy quality contol